Why Metro Exodus is so Immersive | Game Maker's Toolkit

に公開 2019/06/26
2019 has already seen the release of four post apocalyptic open world games - but 4A's Metro Exodus is by far the most immersive. So what does that phrase actually mean, and what design decisions help create that feeling?
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Games shown in this episode (in order of appearance)
Metro Exodus (4A Games, 2019)
Uncharted 4: A Thief's End (Naughty Dog, 2016)
Alien: Isolation (The Creative Assembly, 2014)
Lone Echo (Ready at Dawn, 2017)
Prey (Arkane Studios, 2017)
Tetris Effect (Monstars Inc. / Resonair, 2018)
Subnautica (Unknown Worlds Entertainment, 2018)
S.T.A.L.K.E.R.: Shadow of Chernobyl (GSC Game World, 2007)
Event[0] (Ocelot Society, 2016)
Far Cry 2 (Ubisoft Montreal, 2008)
Metro 2033 (4A Games, 2010)
Metro Last Light (4A Games, 2013)
Rage 2 (Avalanche Studios / id Software, 2019)
Red Dead Redemption 2 (Rockstar Studios, 2018)
Days Gone (SIE Bend Studio, 2019)
The Long Dark (Hinterland Studio, 2014)
The Sims 4 (Maxis, 2014)
Far Cry New Dawn (Ubisoft Montreal, 2019)
Rain World (Videocult, 2017)
Firewatch (Campo Santo, 2016)
Music used in this episode
Let’s Start at the Beginning - Lee Rosevere (leerosevere.bandcamp.com/album/music-for-podcasts)
Metro Exodus soundtrack - Alexey Omelchuk
Other credits
Tetris Effect YIN & YANG STAGE - TRAP MUSIC LEVEL - PS4 PRO 1080p | PS4 & Stuff
jpfilm.info/most/bideo/hWpzzMlgtaKoh5w
Contribute translated subtitles - amara.org/v/C3BEM/

コメント数

  • Consider this your catch-all comment thread for moaning about Epic exclusivity. Grr! Video games!

  • I stopped watching 1 minute in because of that Fucking irratating music

  • Loves Exodus. There NEEDS to be a VR version.

  • And you have convinced me to reinstall Exodus and play it through again.

  • Very nice video.

  • You lost me after you dissed RDR2. Best of luck though.

  • ARTOM

  • This will forever be my all time top game and I doubt anything will ever top that

  • I remembered now that PUBG copied level 3 helmet from metro...

  • I like how it looks like the same as the original two but upgraded. The same menu types and everything.

  • i didnt expect to see rainworld in this!

  • What I really liked about this metro title is that you can kill people and still get the good ending. For every level you have to stealth through and not kill people, there's a level where you can gun everyone down with extreme prejudice. When I was steal thing through the forest peoples camp I was knocking people out and bypassing them because even though they would shoot me on sight, I didn't WANT to kill any of them. But as soon as that part is done I emerged into a Forrest camp that had been overran by bandits and we're torturing prisoners. Killing the bandits felt satisfying and rewarding. Great game 9/10

  • An issue with exodus and the stalker games is the rewards from combat. I hear the compliment often that these games make you pick fights. And when it comes to animals you do choose, you gamble on weather or not you'll come out of the situation better. But when you go up agaisnt people, you will almost always come out better if you fight them because people always carry good stuff, ammo, gear etc. it was a real issue in stalker, you were basically drowning in medkits, ammo and food because it was so easy to find. It doesnt feel much like you're surviving.

  • When it comes to Metro, always play the first playthrough on the easiest difficulty. Then, you'll be used to the controls, used to the enemies, and know what's ahead. Also find some extra places to be safe in, and extra gear to help you along your journey. Then, play on the hardest difficulty possible with no HUD at all. That is how I play, that is how all should play.

  • im really looking foward for this game , i finished metro last light redux and it is amazing

  • 3:56 It's LEET time!

  • I was immersed in the PS2 pixels of Medal of Honour Frontline in 2002, before most of you were born 😃

  • Honesy I hate the game. I could not get over the shit talking and the bad 'acting'. I really wanted to like the game and I got in to it with pretty big hopes but as soon as I finished the train chase scene I quit the game and removed it from my steam library...

  • All these 4 things are also in Minecraft, interesting.

  • Really cool moment for me was in Volga when I came across some of the cultists guarding a house way out in the boonies. I was about to snipe them, but for some reason I was compelled to get a bit closer and they didn't try to shoot me. So I went up and talked to them. They buddy up to you and give you a drink and tell you about how they aren't even serious about the cult, it's just the only option when you live in Volga. They even tell you to raid their supplies for the journey. After that I went non lethal on all of the cultists because I felt weird killing them all of a sudden.

  • idk why but for me just my opinion when ever the protagonist is silent in games doesnt matter if its a rpg or first person shooter it always breaks my emersion it just throws me off when characters speak to you and ask you questions and tell you exposition and your character is just silent

  • It's the sequel to far cry 2

  • One reason I think why these Eastern bloc games are so amazing (Stalker, Metro, Witcher) is because the devs are very passionate about what they do, as its not just a business and cash grab like most western companies practise.

  • I know itlle be a while off yet but I'm so exited for the next metro I remember coming home from school and playing the first metro and loving it, even in a year where FPS and open world games were becoming more of a thing metros story was solid enough you didn't notice/care enough you was on rail I'm hoping they lean into the open world aspect more and the next metro would probably be a good place to try multiplayer Metro really needs a open world multiplayer aspect where you choose your side (commie, Nazi or free station) and join others playing that path, would be interesting if done right, somewhere between fallout 4 and escape from tarkov would be a nice mix (just my opinion like 😅)

  • Metro doesn't have a morality system, the flashes when you do good/bad stuff is just for you. Every action in the game has specific causes, no averaging karma. Kill if you feel justified, be a saint if you want, but everything that happens after is on you.

  • I loved metro exodus from the beginning to end. It’s honestly the most immersive game I’ve ever played. I was so invested in the characters, the stories, the tiny hints scattered across the amazing landscapes, and overall my own survival. Adapting to certain conditions to ensure survival is such a nice feature that adds so much more than you realize.

  • I really wish that games where decisions that actually change the game (particularly through morality systems) had the option to load save files from previous games so that you could start your sequel as dark or light as your previous game. I feel like it would help add continuity and immersion. I've really only see one game even try it. In Tomba 2, if you load your save data from Tomba, character that helped you finished the first game appear to help you in the second game. Even if most of Tomba 2 was weaker than the first game in my opinion, that element was pretty cool.

  • "I am not a compeate idiot." Well I am, so I have the advantage.

  • That sound in the background is one of the most annoying things I've heard in youtube videos

  • Still can't forget the time in Far Cry 2 where after being a bunch o firefights with one ally showing up to help, he got run over by a rebel I let slip by before springing my ambush. Having no medkits left, my only options were to abandon him or put him out of his misery. For most of the game the mc is silent, but his delivery of "faster than morphine" still hits deep. Even though "I", the player, know it wouldn't be the case, I, the mc, can't help thinking he wouldn't take part in the betrayal in the epilogue. That has been my standard of immersion since: simultaneously believing two contradictory things from the bottom of your heart, one as a piece in the board and the other as a player

  • I cried at the part of driving through snow 🥺🥺🥺

  • Mark's Holy Trilogy: Zelda: Breath Of The World Far Cry 2 Spelunky

  • stalker 2 will be better xd

  • Waking up being surrounded wasn't scripted, as this never happened to me. I will likely play though this entire game again at some point. It truly is immersive, especially in 4k HDR with ray tracing on ultra at 60fps, which is now possible with the latest PCs. One of the most beautiful games ever, in more ways than one. Next time I think I will play with the Russian voices

  • Exodus is imersim SIM ?

  • Your health does actually regenerate but only on the two lowest difficulties

  • Immersion is when I sit down in stalker and wait for the night to go away. Listening to the guy playing his guitar and the sound of the storm outside. Or finding random stalkers outside and trading ammo types and food. It was barebone, but that's why it was so good. Imagination played a big part.

  • Great Vídeo.

  • Great Vídeo.

  • stalker, metro.. those were the open world games We need ex communists to develop our games that dont look like disneyland and make u feel like prince sweatlord

  • U think the is game is realistic and u feel it only when u r young below 14 or so.... when older, u don't feel like that.... so if u think like that.... that's obviously nostalgia kicking in....

  • For me immersion is achieved when my heart-rate increases in tense situations and i genuinely feel a need to survive.

  • there’s nothing worse than walking through a quiet dark area and your watch starts beeping

  • Chernobyl is in Ukraine not Russia reeeeeeeeeeeeeeeeee

  • I completely agree with the opinion in the video but also think that the side characters played an important part in immersion. This is probably the only game in which I really wanted to listen to all dialogues (funny, interesting and sometimes dramatic - try to recall the joke about Sam going back to America), take every shot of vodka/tea with fellow wasteland survivors and have a smoke while driving thousands of miles through the forests of Western Russia and Siberia. Besides, didn't Anna and Miller [no spoilers, of course] make your emotional? I was really touched, frankly speaking.

  • Great game and a very good story.. only flaw imo is Artyom is mute or something.. wish he would speak will be much better!

  • The thing I love most about Metro Exodus is how freaking atmospheric it is! From the grimy, but safe metro tunnels in Moscow to the cozy Aurora you spend most of your trip in. From the frigid and hostile Volga to the to the sand-coated Caspian. I love just walking around these beautiful worlds that feel fully lived in. One thing I highly recommend doing for you players who are looking for something to do, stick around and listen to conversations between them people, like how Duke damages his armour satchel or why Tokarev is comparing your crew to his fail-proof revolver. It really makes this so much more than just a simple survival shooter game for me. Sorry if I’ve been rambling and I tried to stay away from spoilers but I needed to comment this. Also if you want to get a good ending, try not to kill people. Mutants and Raiders are fine though. If you made it to the end of this, well done I suppose, here’s a cookie for your troubles 🍪

  • STALKER was already quite immersive and that sense of being "in the world' was actually pumped up even more by modders. The PDA that shows maps and quests is now an item you have to pull out. Health items now have animations. You put bandages on, inject yourself with one-use syringes and take pills from bottles. You drink from a cantine, you use a spoon to eat a can of beans. Injecting realism in a game full of hard to believe things helped so much with immersion because it helps your suspension of disbelief. I can BELIEVE in a world that has a bunker filled with blood sucking invisible mutants because in that same world I had to kill a hog, butcher it, cook its meat, drink some water, take my meds, check on my bullets, change the batteries in my headlamp and go down there to kill them.

  • Immersion is like Pornography, you'll know it once you've seen it

  • Console crashes while playing were so immersing that I quit in real life

  • mans here criticizing videogames for being played like videogames

  • One of the best single player games made in a long time.

    • @Imsure Dont ask me Thats a good game as well

  • 11:54 ok i need a bit of context, why is that child alone outside looking for a teddy bear??

  • Anna is so beautiful. My first gaming crush. I have no shame!

  • You're video is awesome, I've played metro exodus for about a year now but I remember it and it was one of the best game I've ever played. You're totally right about all this immersive stuff, I've loved this atmosphere in the game. Thanks you

  • It WAS immersive. Unnervingly so at times. I am so used to being guided from place to place by modern games that it took some time to get used to this. Unfortunately, it felt like a rail shooter sometimes, esp. at higher difficulty settings. You are always short on ammo, so you have to sneak a lot. And there always seemed to be only ONE path you could use in stealth mode without anyone noticing you. Stray from this path and you WILL get noticed in an instant, which means (due to said ammo shortage) survival will become very difficult. Because of this, the games' replay value doesn't seem so great to me, but as an interactive book it really shines.

  • i remember wasting all my ammo on the mutant bear

  • Probably why simulation has bunch of hardcore fans, it's real in a sense.

  • Sorry bout the game is absolutely NOT immersive. The dialogs are so stupid and annoying that even totally drunk it pisses me off. At least it is not as boring as the previous ones. Still only a game of everything else has been played three times already.

  • My favorite story from any single player game I’ve ever played

  • That background noise is annoying

  • Actually ,the metro story is good , well written and it makes the game perfect. I felt the real nuclear post apocalyptic vibe from this game. waiting for stalker2 Russia knows how to make perfect post apocalyptic game.

  • I wouldn't say it's that imerssive as gameplay let's it down slightly but I did complete it and enjoy it

  • Best thing about 4A games.. when you ring the company the dude's mother answers in Russian. And 2 minutes later you are speaking to a dev.

  • Too bad the game didnt ship with GDC vodka, meat, a makarov, and an orange medkit, THAT would be pretty immersive.

  • Immersion for me is when I think and plan like a character in the world, Hitman and a round Ding Chavez' Rainbow Siege are perfect examples. Also, playing a stealth game with the lights turned off. Far Cry's 2 third act also made me feel immersed, I felt like I was in the skin of the Irish character I was controlling, knowing the lay of the land and planning routes to avoid outposts and using force only when required, Battlefield 1 is another great example, when the match is chaotic and being alive for more than 5 minutes is a reward I feel that every stray bullet can make me go back to square one.

  • You nailed it, i have only one thing that they need to tune back to metro 2033, stealth i cant see you in middle of doors system :) Very good game, in Stalker Call of Pripyat i felt same :)

  • Immersion is the game (at least trying) to elicit the same emotional response in the player that their character would be feeling in that situation.

  • Thought it was a great game overall, but didn’t feel like a Metro game. Then again, I probably wouldn’t have enjoyed a third game that was “the same old Metro”.

  • These guys better not be purchased by EA.

  • I played this game and it is great !!!!

  • I find all of these points in The Last Of Us too

  • This is a fantastic game. A worthy successor to Stalker imo.

  • i find everything immersive

  • ya´ll want immersion? try stalker call of pripyat with the mod misery, experiense what is to be a aspiring stalker full with dreams and get hit by the harsh reality that money is hard to come by, mutants and humans are deadly a like, experiense what is to use all that saved up money to buy a imported out of the zone gun just to realise that said gun now makes stalkers and bandit want to kill you for it

  • We wont more game like these... Similar games guys? Enyone knows?

  • Lmao it's rubbish

  • Still need to Beat The Ranger Hardcore Mode!

  • My only wish now is that Cyberpunk 2077 devs could have watched this at some point and make notes

  • Please make a video about Kingdom Come Deliverence and the use of immersion in that game.

  • Very interesting, I'm considering buy it on Google Stadia, but I don't know since I haven't played previous chapters

  • I’m waiting for the next gen update to finally play this. Hard to go back to 30fps games now. Lol.

  • IMO stalker is much more immersive.

  • Any Rangers in the comments? Currently stuck on Ranger deep dive on Sams Story. So rough lol

  • 11:00 this should be quoted

  • Sorry I cant watch cos that music gives me a headache

  • I am stuck. I am 33 year old new pc gamer. I started with farcry 5 since it was free with my pc and liked it, proceeded to play farcry 3... After some research i played all metro games. I enjoyed them so much that now cannot find what to play next :/. I loved the story of metro, the atmosphere, the dark serious tone to it...

  • I watched a 1 year old 14 video and really liked it.

  • Best game of 2020.

  • Like real live.

  • I bought Metro Exodus because of this video, and I feel pretty mislead. I agree that the the actual fps experience is very impressive, and yes, immersive. But nothing is mentioned about the horrible acting/voice acting and lack of the main character´s ingame voice. No dialog between you and other characters, only monologues. This totally tears the 'immersive' feeling apart, and is so cringe to watch because it makes creates so many untrustworthy and akward monologue situations. Not mentioning this huge aspect in the video, kind of makes me conclude that the author must be paid by 4A.. Besides this, I am entertained playing the game.

  • I'm sold

  • Sweet farcry 2 cameo

  • Garbage game , I lost my money . Don't waste money on this boring game.

  • The thing i don't like about the map is that you have a player icon on the map that tells you were you are. I kinda wished they'd had it like in the older games were you just use the compass and map and don't have a map marker for your location.

  • Well...You certainly sold this one....looks awesome

  • I tried this game for about 20 minutes then quit... I didn't feel like anything was real in the game. Weak sound effects also.

  • I also love the boss fights of metro exodus and Sam's story because their is no health bar in bosses and most importantly it makes the player more focused and a fear of losing all ammo if the player didn't make the right amount of damage, just Imagine if Dark Soul Had no health bars to show.

  • When I play any Metro game, I'm not on my couch, but on foot all the time. That's how much immersive this game is.

  • These points were especially heightened for me in the horrendous spider bunker. For me the best kind of immersion is fear immersion, if i genuinely feel fearful in scary situations then I'd consider that a success. Alien isolation did that, and the only other time I have felt it was down in the depths of that bunker, when my torch started to flicker after I forgot to charge it and those little spiders ran across my screen, then I had to pump the Tikhar and give a medkit. The sense of panic when things started to go wrong was absolutely palpable and real, and I felt an unbelievable sense of relief when it was over. The whole game is amazing but that part really sold it for me